Pump down the flame

The original project page with the download links can be found here Polimi Game Collective.

This project was mainly written in C# using Unity.

Introduction

Pump down the flame was a project I developed alongside Federico Maglione, Fabio Patella and Nicolò Fasulo to participate in the 2022 Videogame Design and Development course. The game was a 2d level-based platformer in which the objective was to save a series of hostages from terrorists before the time ran out and without dying.

The game was developed using Unity and the sprites were a mix of free asstes and assets created using midjourney and stable diffusion. The game was developed in a span of circa 3 months and was one of the most appreciated games of the course gaining us an overall 6th place out of 24 games and a final grade of 27/30.